Game testing is an exciting part of the game development process. There are so many amazing video games on the market, but all these games, before being released, have been rigorously tested in the game testing process. Throughout this process, game testers try to identify bugs and errors such as invisible walls, deformed characters, sloppy net code, missing textures, unbalanced weapons, map holes, long loading times, and lethargic controls. Quality assurance is a very important part of the game development process because it ensures that the player’s gaming experience is seamless, fun and without unpleasant interruptions.
Steps of the basic game testing process
To successfully identify errors in the game, game testers follow few basic steps.
Plan and design the test. This is the first step in the game testing process. TIP: to complete this step you can help yourself with questions such as: What has changed in the design spec since the last build? What new configurations will the game support? What additional test cases have been added? What features have been cut?
Prepare for testing. The game owners or publishers prepare the documents and test environments that game testers need so that game verification can begin.
Perform the test. The test suites are run against the new build. When an error is found, test as much as possible around that bug to get all the details that will be recorded in the report.
Report the results. In this step, a report is drawn up with all the errors and bugs found.
Repair the bug. The error found is discussed by the entire testing team together with the game development team and the right solution is established.
Return to step 1 and re-test.
TIP: In order for the game testing process to be easier and with very good results, follow these steps, too: take notes, don’t rush, follow the procedure, always check the version you test to be the correct one, and keep your focus on the game.
Planning Your Strategy
Like any other step in the game development process, game testing requires some planning so that the results obtained are as great as possible. The role of strategic planning is to identify possible problems in the game testing process and possible scenarios to combat them, so that positive results are as easy to obtain as possible. Also, in the planning phase of the game testing strategy, the roles of the team members, the tools, and the documentation that will be used are established.
TIP: In order for the results to be as good as possible, try to make the planning as detailed and rigorous as possible.
Game testing techniques and strategies
The game testing process can be performed in several ways, and these modalities can be called strategies. The most used strategies used by game testers are:
1. Ad-Hoc Testing
Ad-Hoc testing is free-form testing. This technique requires the game tester to be relaxed, to leave the checklist behind, and to feel like it’s home and playing on the computer. The only difference, however, is that he is focused on finding bugs and errors. Ad-Hoc testing allows you to find errors that otherwise could not be found.
“Ad-hoc testing is very important for the types of games that Obsidian makes. I have noticed that using test plans and checklists tends to catch the obvious bugs on the game’s surface, but the most despicable bugs seem to be found during ad-hoc sessions.” Brandon Adler (QA Lead, Obsidian Entertainment)
2. Functionality Testing
The role of this technique is to indicate whether the final game works according to the initial specifications. Generally, the generic graphics and user interface bugs, sound, or mechanical problems are followed. In this phase, it is not taken into account whether the game is fun or not, but the emphasis is on the basic elements that must be functional.
Example of a bug in a video game.
3. Compatibility Testing
This game testing technique shows you if the game is optimized for all various screen sizes, but also if the final product meets the essential requirements of the software, hardware, and graphics.
4. Progression Testing
With this technique, it is tried to reach the end of the game without any interruptions. Game testers look for crashes and freezes while playing the game linearly. About 99% of the time, progression
breaks are caused by scripting issues. The other 1% are caused by especially nasty stuck spots.
5. Regression Testing
Once developers fix a bug, it’s fixed forever. . . in a perfect world. But the reality is this: even if the error has been fixed, it can easily generate other errors. To get rid of this problem, regression testing is used perfectly. With this technique, game testers look for old errors in the current code. Although this type of testing does not seem too important, regression testing can solve annoying head problems.
For better game testing, collaborate with the best professionals
If you want your video game to be tested really effectively, collaborate with real professionals in the field. With over 10 years of experience in the video games industry, Starloop Studios provides multi-platform game QA testing services during prototyping, development, soft launch, and after release.
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