Project Description


GRIP is bringing old-school style combat racing back with a bang. Inspired by the Rollcage games, GRIP is a true tribute to the explosive fun in a past gaming era.

Our work consisted in the production of fifteen models of rims for racing cars, according to five different manufacturer categories. Each model consisted of three meshes with different levels of detail (3200, 1500 and 800 triangles) and five textures (diffuse, metallic, roughness, normal map and emissive).

Developed for: Caged Element, Wired Productions
Genre: Combat racing game
Platform: PC
Technology: Unreal Engine, 3D
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