Have you been thinking on learning about Git for a while and now you feel it’s time to start? If you want to know more about this and how to start using Git, read this article.
For beginning, you should know that Git is a software for Version Control. You install it in your system, start coding and pushing your code in your repository, keep making changes to your source files and Git will manage it. It is easy to learn and has a tiny footprint with lightning fast performance.
A good part of Git is that it allows a team of people to work together, all using the same files. And it helps the team cope with the confusion that tends to happen when multiple people are editing the same files. For those working for game development, Git is a great choice!
Why use Git for game development? Here are the great benefits of using it.
- It helps several people to collaborate simultaneously on a single continuous project
- Versions are also named accurately.
- Helps you manage your source files efficiently.
- You need not to worry that it will be in your local warehouse.
- It can act as a backup if your central server crashes.
- Snapshots (changes) of all versions are properly documented and stored.
- When you change a version, Git gives you a correct description of what was changed, when it was changed, and who changed it.
What mistakes you should not make when using Git for game development?
When using Git for game development, one of the common mistakes you can make is to not manage or keep versions. Those who make this mistake don’t preserve the older code.- they just make new changes and delete the older ones completely ignoring the necessity of preserving the code in case they need to roll back.
Another mistake is to think that hardware is the most reliable thing. Those who make this mistake maintain code in USBs or ext HDs and stuff. They totally discard the use of a software.
How to setup your project?
A git project can start with 2 possibilities.
You are the first one to start the project. This usually happens on the git providers not locally. You could use sourcetree to create a testing environment for git having remote and local on the same machine.
You are connecting to another project. You make a copy of all the history. You can even clone a local repository for testing.
Commits and branches
Branches in Git are nothing but pointers to a specific commit. Git generally prefers to keep its branches as lightweight as possible.
There are basically two types of branches: local branches and remote tracking branches. A local branch is just another path of your working tree. On the other hand, remote tracking branches have special purposes.
What are the features of branching?
- Create a branch from development per feature
- You can do multiple commits on this branch
- Push often
- Usually delete branch once merged
- Not needed to keep on this branch forever
If you want to learn more about the basics of using GIT, Miguel Merayo, one of our talented Starloopians has prepared a video to understand the practical principles of it.
With over 10 years of experience in the field of video games, Starloop Studios team is always happy to share with you valuable information. Our Starloopians are ready to bring your ideas to life and create the videos game that you want! Find out more about our game development and art outsourcing services and feel free to contact us.
Do you have in mind some ideas for outsourcing game development? If so, email us at email@example.com. We’d love to hear from you!